Chess Metaphors

Chess Metaphors

Artificial Intelligence and the Human Mind

Diego Rasskin-Gutman

ISBN 9780262259156
232 pp.
September 2009

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Content Publisher
The MIT Press

Chess Metaphors

Artificial Intelligence and the Human Mind

Translator
Deborah Klosky

When we play the ancient and noble game of chess, we grapple with ideas about honesty, deceitfulness, bravery, fear, aggression, beauty, and creativity, which echo (or allow us to depart from) the attitudes we take in our daily lives. Chess is an activity in which we deploy almost all our available cognitive resources; therefore, it makes an ideal laboratory for investigation into the workings of the mind. Indeed, research into artificial intelligence (AI) has used chess as a model for intelligent behavior since the 1950s. In Chess Metaphors, Diego Rasskin-Gutman explores fundamental questions about memory, thought, emotion, consciousness, and other cognitive processes through the game of chess, using the moves of thirty-two pieces over sixty-four squares to map the structural and functional organization of the brain.

Rasskin-Gutman focuses on the cognitive task of problem solving, exploring it from the perspectives of both biology and AI. Examining AI researchers’ efforts to program a computer that could beat a flesh-and-blood grandmaster (and win a world chess championship), he finds that the results fall short when compared to the truly creative nature of the human mind.

Contents

  1. Foreword

    Jorge Wagensberg

  2. Preface
  3. 1. The Human Brain: Metaphor Maker
  4. 2. The Human Mind: Metaphor of the World
  5. 3. Artificial Intelligence: Silicon Metaphors
  6. 4. The Complete Metaphor: Chess and Problem Solving
  7. 5. Chess Metaphors: Searches and Heuristics
  8. Epilogue
  9. A. The Rudiments of Chess
  10. B. Chess Programs and Other Tools
  11. C. Internet Sites for Playing Chess
  12. Bibliography
  13. Index