Digital Media Revisited

Digital Media Revisited

Theoretical and Conceptual Innovations in Digital Domains

ISBN 9780262278348
572 pp.
September 2004

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Content Publisher
The MIT Press

Digital Media Revisited

Theoretical and Conceptual Innovations in Digital Domains

Arguing that “first encounters” have already applied traditional theoretical and conceptual frameworks to digital media, the contributors to this book call for “second encounters,” or a revisiting. Digital media are not only objects of analysis but also instruments for the development of innovative perspectives on both media and culture. Drawing on insights from literary theory, semiotics, philosophy, aesthetics, ethics, media studies, sociology, and education, the contributors construct new positions from which to observe digital media in fresh and meaningful ways. Throughout they explore to what extent interpretation of and experimentation with digital media can inform theory. It also asks how our understanding of digital media can contribute to our understanding of social and cultural change. The book is organized in four sections: Education and Interdisciplinarity, Design and Aesthetics, Rhetoric and Interpretation, and Social Theory and Ethics. The topics include the effects on reading of the multimodal and multisensory aspects of the digital environment, the impact of practice on the medium of theory, how digital media are dissolving the boundaries between leisure and work, and the impact of cyberspace on established ethical principles.

Contents

  1. Contributors
  2. Introduction

    Gunnar Liestøl, Andrew Morrison, and Terje Rasmussen

  3. 1. Theory and Practice in New Media Studies

    Jay David Bolter

  4. 2. The Paradigm Is More Important Than the Purchase: Educational Innovation and Hypertext Theory

    George P. Landow

  5. 3. The Challenge of Digital Learning Environments in Higher Education: The Need for a Merging of Perspectives on Standardization

    Jon Lanestedt

  6. 4. The Internet and Its Double: Voice in Electracy

    Gregory L. Ulmer

  7. 5. From Oracy to Electracies: Hypernarrative, Place, and Multimodal Discourses in Learning

    Andrew Morrison

  8. 6. The Reading Senses: Designing Texts for Multisensory Systems

    Maribeth Back

  9. 7. Acting Machines

    Peter Bøgh Andersen

  10. 8. Performing the MUD Adventure

    Ragnhild Tronstad

  11. 9. Digital Poetics: The Poetical Potentials of Projection and Interaction

    Lars Qvortrup

  12. 10. Low Tech-High Concept: Digital Media, Art, and the State of the Arts

    Stian Grøgaard

  13. 11. Rhetorical Convergence: Studying Web Media

    Anders Fagerjord

  14. 12. Computer Games and the Ludic Structure of Interpretation

    Eva Liestøl

  15. 13. “Next Level”: Women’s Digital Activism through Gaming

    Mary Flanagan

  16. 14. “Gameplay”: From Synthesis to Analysis(and Vice Versa): Topics of Conceptualization and Construction in Digital Media

    Gunnar Liestøl

  17. 15. We All Want to Change the World: The Ideology of Innovation in Digital Media

    Espen Aarseth

  18. 16. On Distributed Society

    Terje Rasmussen

  19. 17. Proper Distance: Toward an Ethics for Cyberspace

    Roger Silverstone

  20. 18. “Making Voices”: New Media Technologies, Disabilities, and Articulation

    Ingunn Moser and John Law

  21. 19. The Good, the Bad, and the Virtual: Ethics in the Age of Information

    Mark Poster

  22. Illustrations
  23. Index